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AI Insights · Timothy · July 2021

Top 5 Architecture Games on Android in Oceania Q2 2021

Explore the performance of the top 5 architecture games on Android in Oceania for Q2 2021, including weekly downloads, revenue, and active user trends.

Top 5 Architecture Games on Android in Oceania Q2 2021

In the second quarter of 2021, the architecture game category on Android in Oceania saw varied performance across the top five apps. Here's a closer look at the weekly downloads, revenue, and active user trends for each game, based on data from Sensor Tower.

Tower Craft - Block Building from CASUAL AZUR GAMES experienced a notable increase in weekly revenue, peaking at approximately $61 in the week of May 3. Weekly downloads fluctuated throughout the quarter, starting at 2.8K in late March and dipping to a low of 1.5K in early May, before recovering to 2.3K by the end of June. Active users also saw a slight decline, from 6.9K at the beginning of the quarter to 5.9K by the end.

Builder Master 3D by MagicLab saw a significant drop in weekly downloads, starting at 9.5K in late March and plummeting to just 245 by the end of June. Active users mirrored this trend, decreasing from 6.7K to 286 over the same period.

Idle Construction 3D from Green Panda Games showed a steady weekly revenue, maintaining around $50-$70 throughout the quarter, with a peak of $141 in mid-April. Weekly downloads hovered around 1.3K to 1.8K, with a notable increase to 1.5K in the last week of June. Active users remained relatively stable, starting at 5.4K and ending the quarter at 5.5K.

Construction Set by SayGames Ltd had a consistent performance in weekly downloads, maintaining around 1.1K to 1.5K throughout the quarter, with a peak of 1.9K in the final week of June. Weekly revenue showed slight fluctuations, peaking at $57 in late April. Active users saw a slight decline from 11.6K in late March to 10.7K by the end of June.

Build it 3D from Kwalee Ltd had a challenging quarter, with weekly downloads dropping from 1.8K in late March to just 203 by the end of June. Weekly revenue was minimal, peaking at $27 in late March and seeing no revenue for several weeks. Active users also declined, starting at 2.6K and ending the quarter at 418.

For more detailed insights into the performance of these architecture games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021